package com.yanqu.road.server.cmd.union.cross;

import com.yanqu.road.entity.player.CrossUserBaseInfo;
import com.yanqu.road.message.YanQuMessage;
import com.yanqu.road.pb.union.UnionProto;
import com.yanqu.road.server.cmd.CrossCommand;
import com.yanqu.road.server.command.Cmd;
import com.yanqu.road.server.logic.MessageHelper;
import com.yanqu.road.server.manager.union.CrossUnionMgr;
import com.yanqu.road.server.manager.user.CrossUserMgr;
import com.yanqu.road.server.protocol.GameErrorCode;
import com.yanqu.road.server.protocol.Protocol;
import com.yanqu.road.utils.YanQuMessageUtils;

@Cmd(code = Protocol.C_UNION_CANCEL_DELETE, desc = "取消解散联盟")
public class CrossCancelDeleteUnionCmd extends CrossCommand {

    @Override
    public boolean parseData(YanQuMessage packet) throws Exception {
        return true;
    }

    @Override
    public void execute(YanQuMessage packet) throws Exception {

        long playerId = packet.getPlayerId();
        CrossUserBaseInfo baseInfo = CrossUserMgr.getCrossUserBaseInfo(playerId);
        if(baseInfo == null){

            ret = GameErrorCode.E_USER_NO_FOUND;

        }else {

            ret = CrossUnionMgr.cancelDeleteUnion(baseInfo);
        }

        UnionProto.UnionDeleteRespMsg.Builder respMsg = UnionProto.UnionDeleteRespMsg.newBuilder();
        respMsg.setRet(ret);
        respMsg.setDeleteCoolingOffTime(0);
        MessageHelper.sendPacket(serverId, playerId, YanQuMessageUtils.buildMessage(Protocol.U_UNION_CANCEL_DELETE, respMsg));
    }

    @Override
    public void sendData() {

    }
}
